using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Move : MonoBehaviour
{
public float speed = 10f;
public float jump = 3f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void MoveLeft()
{
transform.position = transform.position - new Vector3(speed,0);
}
public void MoveRight()
{
transform.position = transform.position + new Vector3(speed,0);
}
public void MoveUp()
{
transform.position = transform.position + new Vector3(0,jump);
}
}

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