using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class moves : MonoBehaviour
{
public float speed = 0;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(Input.GetKey(KeyCode.W))
{
transform.position = transform.position + new Vector3(0,0, speed);
}
}
}
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