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Wednesday, July 26, 2023

Reload Script

 using System.Collections;

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Reload : MonoBehaviour
{
  void OnTriggerEnter(Collision target)
  {
    if(target.CompareTag("player"))
    SceneManager.LoadScene(SceneManager.GetActiveScene().name);
  }
}

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